Layout exports include field guides and parallax offsets so paint and comp share one spatial truth.
We prototype comp-heavy shots early with greyshade slap comps before ink investment spikes.
Holdouts are named per depth slice so roto and paint can split work without overwriting mattes. A simple spreadsheet maps Z-depth to folder prefixes.
Final comp reviews use side-by-side layout keys and graded beauty passes so everyone judges the same hero frame, not a compressed Slack preview.